English
This is the default language support for AdvancedArmorStands, the file can be found in ~/AdvancedArmorStand/languages/messages-en.yml, don't edit the original language file because it resets to default at startup, you can change the language by editing the language value in config to the language iso of you choice; for example this one's iso is en
menu_format: "&7as &8\xbb &7%section%"
actions_menu_title: actions
actions_menu_item_lore: "&7This means if you\n&7click this armor\n&7stand, command\
\ will\n&7be run: %command%\n\n&6\xbb &eClick to edit\n&6\xbb &eShift click to remove"
actions_menu_create_name: '&eCreate an action'
actions_menu_create_lore: |-
&7Select this to create
&7an action that runs
&7commands on clicks
&eClick to create
actions_creation_message: '&aType the command to set (no ''/''), Type ''exit'' to
cancel.'
actions_settings_menu_title: action Settings
actions_settings_trigger_name: '&eTrigger Type'
actions_settings_trigger_lore: |-
&7Select how the command
&7will be triggered when
&7the player interacts with
&7the ArmorStand.
%trigger_list%
&eClick to change
actions_settings_sender_name: '&eSender'
actions_settings_sender_lore: |-
&7Select the sender of the
&7command. This affects how
&7permissions and execution work.
%sender_list%
&eClick to change
ai_menu_title: ai settings
ai_command_description: Ask the ai to assist you
ai_command_thinking: '&7Thinking...'
ai_option_name: '&eAI Options'
ai_option_enabled_lore: |-
&7Options related to the
&7artificial intelligence
&7of this ArmorStand.
&eClick to open
ai_option_disabled_lore: "&7Enable AI for ArmorStands\n&7by setting your API key\n\
&7in the config.\n\n&4\u2718 &cNot Enabled"
ai_settings_memory_lore: "&7Add custom instructions\n&7for this ArmorStand's AI\n\
to follow when replying.\n\n%current%\n\n&6\xbb &eShift-click to reset\n&6\xbb &eClick\
\ to change"
ai_settings_toggle_lore: |-
&7Enable or disable AI
&7for this ArmorStand
%ai_status%
ai_memory_exit_success: '&aSuccessfully exited memory set session.'
ai_memory_update_success: '&aSuccessfully updated ArmorStand''s instructions'
ai_prefix: "&7[&6\xbb&7] &6"
ai_response_format: "&7[&6\xbb&7] &6%response%"
ai_response_not_found: 'AI error: couldn''t find assistant text in response'
ai_error: '&cAI error: %error%'
ai_error_http: '&cAI error: HTTP %code%, make sure you are connected to internet'
ai_http_error: 'AI error: HTTP {code}'
ai_http_error_with_internet: 'AI error: HTTP {code}, make sure you are connected to
internet'
ai_parse_error: 'AI parse error: {error}'
animation_command_description: Show animation commands
animation_command_header: '&6&lAdvanced &e&lArmorStands &7&lanimation commands'
animation_add_success: '&aSuccessfully set the animation %animation% to ArmorStand
%armorstand%'
animation_clear_description: Clear &7animations of an as
animation_clear_success: '&aSuccessfully cleared %armorstand%''s animations'
animation_create_description: '&7Create/edit an &7animation with an as'
animation_remove_description: '&7Completely remove an animation'
animation_remove_success: '&aSuccessfully removed animation ''%animation%'''
animation_invalid: '&cInvalid animation'
animation_invalid_with_suggestion: '&cInvalid animation ''%animation%''. Did you mean
''%suggestion%''?'
animation_invalid_name: '&cInvalid animation name'
animation_editor_already_has_animation: '&cCan''t open the editor on an ArmorStand
that has animation'
animation_editor_gamemode_changed: '&aYour GameMode has been temporarily switched
to CREATIVE, because edit sessions do not support ADVENTURE mode. It will be restored
automatically when you exit.'
animation_editor_entered: '&aSuccessfully entered the animation edit/create session'
animations_menu_successful_creation: '&aAnimation saved successfully, click to add
to this ArmorStand'
keyframe_menu_title: keyframe editor
keyframe_option_lore: |-
&eRIGHT CLICK &7Add a keyframe
&eSHIFT RIGHT CLICK &7Open keyframe menu
&8&lAdvancedArmorStands Editor Item
keyframe_created: '&aAdded keyframe!'
keyframe_step_lore: |-
&7This is the %step%%suffix% step
&7for %animation% animation that
&7will turn ArmorStand's position to this
&7on its turn
&eClick to remove
keyframe_interval_name: '&eInterval: %interval%'
keyframe_interval_lore: "&7Sets the delay\n&7between animation frames.\n&7Lower value\
\ means\n&7faster animation speed.\n\n&6\xbb&e Left-click to increase\n&6\xbb&e\
\ Right-click to decrease.\n&6\xbb&e Hold Shift to change\n&6\xbb&e by increments\
\ of 10.\n\n&eClick to change"
keyframe_loop_name: '&eLoop: %loop%'
keyframe_loop_lore: |-
&7Defines whether the animation
&7should loop repeat from
&7the start infinitely
&eClick to change
save_menu_title: save menu
save_menu_create_message: '&aType the name of the type you want to create and copy
this ArmorStand''s properties to, Type ''exit'' to exit'
save_menu_type_lore: |-
&7Selecting this will override
&7your old %type% config to
&7the current config you made
&eClick to save
save_menu_type_saved: '&aSaved ArmorStand''s properties to ''%type%'''
save_menu_create_type_name: '&eCreate a type'
save_menu_create_type_lore: |-
&7Select this to create
&7a type with this armor
&7stand's properties
&eClick to create
armor_stand_menu_title: settings
armor_stand_not_loaded: '&cThis ArmorStand is not loaded'
armor_stand_invalid: '&cInvalid ArmorStand'
armor_stand_invalid_with_suggestion: '&cInvalid ArmorStand ''%armorstand%''. Did you
mean ''%suggestion%''?'
armorstand_not_found: '&cArmorStand not found!'
world_not_found: '&cWorld not found!'
teleported_to_armorstand: '&aTeleported to %name%'
armorstand_updated_success: '&aArmorStand updated successfully!'
armorstand_updated_failed: '&cFailed to update ArmorStand!'
armorstand_unavailable: '&cThe ArmorStand is no longer available!'
armorstand_unavailable_title: '&cArmorStand is not available'
armorstand_move_success: '&aSuccessfully moved the ArmorStand.'
armorstands_not_loaded: '&cIt looks like %amount% ArmorStands haven''t been loaded
by the world generator. To fix this, enable ''auto-load-armor-stands'' in the config
to automatically load all ArmorStands.'
issues_found_on_join: '&eAdvancedArmorStands has encountered %amount% error(s) and
warning(s) this session. Check the log file for details.'
armorstand_save_confirm: '&aDo this %amount% more time%plural% to save this ArmorStand.'
armorstand_saved_success: '&eArmorStand saved as %name%!'
armorstand_delete_confirm: '&cDo this %amount% more time%plural% to delete this ArmorStand.'
armorstand_deleted_success: '&aArmorStand has been deleted, but it can be restored
using the restored command and it will be fully deleted with server restart'
command_no_permission: '&cYou don''t have permission to use this command!'
command_unknown: '&cCommand ''%command%'' is not a valid subcommand.'
command_unknown_with_suggestion: '&cCommand ''%command%'' is not a valid subcommand.
Did you mean ''%suggestion%''?'
command_help_invalid_page_number: '&cPlease enter a valid page number.'
command_help_invalid_page: '&cInvalid Page, Please choose a page between 1 and %pages%.'
command_usage_hover: '&eClick to suggest'
command_examples: '&7Examples:'
command_click_to_use: '&e&lClick to use this command'
command_label: '&7Command: &e%command%'
command_description_label: '&7Description: &f%description%'
create_description: Create an &7ArmorStand
create_custom_usage: '&cUsage: /as create custom <name> <part> <x> <y> <z> [<part>
<x> <y> <z> ...]'
create_invalid_part_number: '&cInvalid number for part %part%. Usage: <part> <x> <y>
<z>'
create_unknown_part: '&cUnknown part: %part%'
delete_description: Delete an &7ArmorStand
delete_all_success: '&aSuccessfully deleted all ArmorStands'
delete_success: '&aFully deleted ArmorStand'
debug_description: Shows debug information
head_description: Get a player's head
head_success: '&aSuccessfully gave you %player%''s head'
list_description: Shows a list of ArmorStands
list_empty_title: '&c&l No Saved ArmorStands Found '
list_empty_hint: '&7Use &e/as create <type> <name>&7 to create your first ArmorStand!'
load_description: Loads an ArmorStand
load_no_unloaded: '&eNo unloaded ArmorStands found.'
load_failed: '&cFailed: %failed%'
move_description: Moves an ArmorStand to your &7location
options_description: Opens the options menu
reload_description: Reloads plugin's configs
reload_success: '&aSuccessfully reloaded AdvancedArmorStand''s config'
reload_error: '&cError while reloading plugin check the console for more details'
rename_description: Rename an &7as's name
rename_success: '&aRenamed ArmorStand from ''%old_name%'' to ''%new_name%'''
restore_description: Restore a deleted ArmorStand
restore_not_deleted: '&cThis ArmorStand is not deleted or its too late'
restore_unknown_error: '&cUnknown error, check the console for more info'
restore_success: '&aSuccessfully restored the ArmorStand'
teleport_not_on_ground: '&cThis ArmorStand is not on the ground. Are you sure you
want to teleport to it?'
teleport_force_hint: '&cUse ''/as teleport %armorstand% --force'' to force teleport'
tell_description: Ask an ArmorStand AI a question
tell_ai_disabled: '&cThis ArmorStand doesn''t have AI enabled'
inventory_exit_name: "&7\xbb &cEXIT&7 (Right Click)"
inventory_exit_lore: |2-
&8&oAdvancedArmorStands Editor Item
inventory_enter_session: '&aEntered edit session, click the EXIT item to get back
and restore your items'
editor_exit_name: "&7\xbb &cEXIT &7(Right Click)"
editor_exit_lore: |2-
&8AdvancedArmorStands Editor Item
head_item_lore: "&eRIGHT CLICK &8\xbb &7Rotate head to right\n&eLEFT CLICK &8\xbb\
\ &7Rotate head hand to left\n&eSHIFT + RIGHT CLICK &8\xbb &7Move head up\n&eSHIFT\
\ + LEFT CLICK &8\xbb &7Move head down\n\n&8&oAdvancedArmorStands Editor Item"
left_hand_item_lore: "&eRIGHT CLICK &8\xbb &7Rotate left hand to right\n&eLEFT CLICK\
\ &8\xbb &7Rotate left hand to left\n&eSHIFT + RIGHT CLICK &8\xbb &7Move left arm\
\ up\n&eSHIFT + LEFT CLICK &8\xbb &7Move left arm down\n\n&8&oAdvancedArmorStands\
\ Editor Item"
right_hand_item_lore: "&eRIGHT CLICK &8\xbb &7Rotate right hand to right\n&eLEFT CLICK\
\ &8\xbb &7Rotate right hand to left\n&eSHIFT + RIGHT CLICK &8\xbb &7Move right\
\ arm up\n&eSHIFT + LEFT CLICK &8\xbb &7Move left arm down\n\n&8&oAdvancedArmorStands\
\ Editor Item"
left_leg_item_lore: "&eRIGHT CLICK &8\xbb &7Rotate left leg to right\n&eLEFT CLICK\
\ &8\xbb &7Rotate left leg to left\n&eSHIFT + RIGHT CLICK &8\xbb &7Move left leg\
\ up\n&eSHIFT + LEFT CLICK &8\xbb &7Move left leg down\n\n&8&oAdvancedArmorStands\
\ Editor Item"
right_leg_item_lore: "&eRIGHT CLICK &8\xbb &7Rotate right leg to right\n&eLEFT CLICK\
\ &8\xbb &7Rotate right leg to left\n&eSHIFT + RIGHT CLICK &8\xbb &7Move right leg\
\ up\n&eSHIFT + LEFT CLICK &8\xbb &7Move right leg down\n\n&8&oAdvancedArmorStands\
\ Editor Item"
rotate_item_lore: "&eRIGHT CLICK &8\xbb &7Rotate to right\n&eLEFT CLICK &8\xbb &7Rotate\
\ to left\n&eSHIFT + RIGHT CLICK (Block) &8\xbb &7Rove body up\n&eSHIFT + LEFT CLICK\
\ (Block) &8\xbb &7Move body down\n&eSHIFT + RIGHT CLICK (Air) &8\xbb &7Move body\
\ right\n&eSHIFT + LEFT CLICK (Air) &8\xbb &7Move body left\n\n&8&oAdvancedArmorStands\
\ Editor Item"
save_item_lore: |-
&7Click to save the ArmorStand setting
&7as a type, that you can use it later
&8&oAdvancedArmorStands Editor Item
edit_session_block_break: '&cYou cannot break blocks in edit session.'
memory_session_block_break: '&cYou cannot break blocks here.'
custom_name_session_start: '&aType the name you want to set in the chat, To exit type
''exit'''
custom_name_session_already: '&cYou are already in a name set session'
custom_name_exit_success: '&aSuccessfully quit the name set session'
custom_name_set_success: '&aSuccessfully set ArmorStand''s custom name to ''%name%'''
type_create_exit_success: '&aSuccessfully quit the type create session'
type_already_exists: '&cThis type already exists, Either chose another name or select
the type in the save menu'
type_created_success: '&aCreated type ''%type%'' with this ArmorStand''s properties'
creation_cancelled: '&cCreation cancelled due to inactivity'
deletion_cancelled_due_to_inactivity: '&cDeletion cancelled due to inactivity.'
arms_option_name: '&eArms'
arms_option_lore: "&7Enable and disable\n&7arms for this ArmorStand \n\n%status%"
base_plate_option_name: '&eBase Plate'
base_plate_option_lore: "&7Enable and disable\n&7base plate for this ArmorStand \n\
\n%status%"
custom_name_option_name: '&eCustom name'
custom_name_option_lore: |-
&7Set a custom name for
&7this ArmorStand
custom_name_option_current_name: "&eCurrent&6 \xbb &e"
custom_name_option_no_name: "&eCurrent name&6 \xbb &eNone"
custom_name_option_enter_name: '&aType the name you want to set in the chat, To exit
type ''exit'''
custom_name_option_already_editing: '&cYou are already in a name set session'
custom_name_visible_option_name: '&eCustom name visible'
custom_name_visible_option_lore: |-
&7Enable and disable
&7custom name for this ArmorStand
%status%
glowing_option_name: '&eGlowing'
glowing_option_lore: |-
&7Enable and disable
&7glowing this ArmorStand
%status%
glowing_option_enabled: "&6\u2714&e Is glowing"
glowing_option_disabled: "&4\u2718&c Isn't glowing"
small_option_name: '&eSmall'
small_option_lore: |-
&7Enable and disable
&7small size for this ArmorStand
%status%
small_option_enabled: "&6\u2714&e Is small"
small_option_disabled: "&4\u2718&c Isn't small"
visible_option_name: '&eVisibility'
visible_option_lore: |-
&7Enable and disable
&7visibility for this ArmorStand
%status%
visible_option_enabled: "&6\u2714&e Is visible"
visible_option_disabled: "&4\u2718&c Isn't visible"
delete_tool_name: '&eDelete'
delete_tool_lore: |-
&7Delete this ArmorStand
&7this action cannot be undone
&eClick to delete
delete_tool_message: '&aArmorStand has been deleted, but it can be restored using
the restored command and it will be fully deleted with server restart'
delete_tool_deleted: '&aArmorStand has been deleted, but it can be restored using
the restored command and it will be fully deleted with server restart'
move_tool_name: '&eMove'
move_tool_lore: |-
&7Move the ArmorStand
&7to where you want it
&7Recommended: use /as move
&7command instead
&eClick to move
move_tool_already_moving: '&cYou are already in the move session'
move_tool_start_message: '&aBreak the block you want the ArmorStand to be on'
move_tool_already: '&cYou are already in the move session'
move_tool_start: '&aBreak the block you want the ArmorStand to be on'
teleport_tool_name: '&eTeleport'
teleport_tool_lore: |-
&7Teleport to the
&7ArmorStand's location
&eClick to teleport
preview_accepted: '&aAccepted this position for this ArmorStand.'
preview_denied: '&aSuccessfully denied the new position.'